My submission for the Monthly Challenge #1 (Dec, 2015) - Procedural Pirate Map, on r/proceduralgeneration
Updated 2026-01-17 16:22:26 +00:00
My submission for the Monthly Challenge #22 (Sep, 2017) - Procedural Bacteria, on r/proceduralgeneration
Updated 2026-01-17 16:20:39 +00:00
Updated 2026-01-17 16:12:04 +00:00
Exporter for level assets from the PC game eXperience112 (The Experiment)
Updated 2026-01-17 16:07:51 +00:00
Modifications for loading upscaled assets in the ScummVM Myst3 reimplementation.
Updated 2026-01-17 16:06:57 +00:00
Real-time viewer for Uru and Myst V level assets, based on libHSPlasma.
Updated 2026-01-17 16:05:24 +00:00
A small software graphics renderer
Updated 2026-01-17 16:04:51 +00:00
A Visual Studio Extension which aims to provide a better UI to manage your command line arguments, with slight tweaks.
Updated 2026-01-17 16:01:16 +00:00
A C library providing basic access to keychain/credential managing utilities on Windows, macOS and Linux.
Updated 2026-01-17 15:58:40 +00:00
A C library providing basic access to webcams on Windows, macOS and Linux.
Updated 2026-01-17 15:58:23 +00:00
A C library providing access to basic GUI elements on Windows, macOS and Linux.
Updated 2026-01-17 15:57:52 +00:00
A simple, one-file, header-only, C++ utility for graphs, curves and histograms.
Updated 2026-01-17 15:57:20 +00:00
A simple accounting tool, in C++
Updated 2026-01-17 15:55:31 +00:00
A simple blog generator, in C++
Updated 2026-01-17 15:54:28 +00:00
A nodal image data packer
Updated 2026-01-17 15:53:21 +00:00
An image quantizer, in C++
Updated 2026-01-17 15:52:16 +00:00
A calculator with a syntax close to GLSL
Updated 2026-01-17 15:49:44 +00:00
A basic 3D scene implemented with various engines, frameworks or APIs.
Updated 2026-01-17 15:49:13 +00:00
Archived and corrected versions of all websites created for the game "Evidence: The Last Ritual" (aka "In Memoriam 2")
Updated 2026-01-17 15:46:24 +00:00
A simple realtime graphics playground for experimentations.
Updated 2026-01-17 15:36:09 +00:00