Archived and corrected versions of all websites created for the game "Evidence: The Last Ritual" (aka "In Memoriam 2")
Updated 2026-02-14 13:24:44 +00:00
A small software graphics renderer
Updated 2026-01-23 23:56:33 +00:00
Tool to sort and display bookmarks
Updated 2026-01-23 22:37:38 +00:00
Updated 2026-01-22 21:00:33 +00:00
A simple realtime graphics playground for experimentations.
Updated 2026-01-22 21:00:02 +00:00
A basic 3D scene implemented with various engines, frameworks or APIs.
Updated 2026-01-22 20:59:31 +00:00
A calculator with a syntax close to GLSL
Updated 2026-01-22 20:59:08 +00:00
An image quantizer, in C++
Updated 2026-01-22 20:58:55 +00:00
A nodal image data packer
Updated 2026-01-22 20:58:45 +00:00
A simple blog generator, in C++
Updated 2026-01-22 20:58:34 +00:00
A simple accounting tool, in C++
Updated 2026-01-22 20:58:22 +00:00
A simple, one-file, header-only, C++ utility for graphs, curves and histograms.
Updated 2026-01-22 20:57:50 +00:00
A C library providing access to basic GUI elements on Windows, macOS and Linux.
Updated 2026-01-22 20:57:40 +00:00
A C library providing basic access to webcams on Windows, macOS and Linux.
Updated 2026-01-22 20:57:32 +00:00
A C library providing basic access to keychain/credential managing utilities on Windows, macOS and Linux.
Updated 2026-01-22 20:57:26 +00:00
Real-time viewer for Uru and Myst V level assets, based on libHSPlasma.
Updated 2026-01-22 20:56:54 +00:00
Modifications for loading upscaled assets in the ScummVM Myst3 reimplementation.
Updated 2026-01-22 20:56:35 +00:00
Exporter for level assets from the PC game eXperience112 (The Experiment)
Updated 2026-01-22 20:56:08 +00:00
My submission for the Monthly Challenge #22 (Sep, 2017) - Procedural Bacteria, on r/proceduralgeneration
Updated 2026-01-22 20:55:07 +00:00
My submission for the Monthly Challenge #1 (Dec, 2015) - Procedural Pirate Map, on r/proceduralgeneration
Updated 2026-01-22 20:54:59 +00:00